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Ago's Server Mods

The Modloader Package

Latest release version

Instructions

  1. Extract the contents of server-modlauncher-<version>.zip into the dedicated server dir
  2. Extract the contents of the additional mods you want to intall into the dedicated server dir. This will install the required .properties files to enable the mods.
  3. Start modlauncher.bat or modlauncher.sh

Check out the installation instructions.

Patcher

  1. Run patcher.bat or patcher.sh to patch to server.jar and the WurmServerLaucher.
  2. This will create WurmServerLaucher-patched which you can start like the original game but starts the modded version.
  3. You can then copy WurmServerLaucher-patched to WurmServerLaucher to run the loader from Steam.
  4. The launcher does essentialy the same as WurmServerLauncher.exe but loads mods and registers a hook into the server startup.

The server-modlauncher-<version>.zip package includes the updated mods but not the .properties files. Extracting the modloader zip file will update the mods but keeps the configuration in place and won't enable any new mods.

https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.2

Technical note: the loader will now create a separate classloader for mods if the "classpath" property is present in the properties file. The entries are comma separated and resolved from mods/modname folder. modname is the name of the properties file without ".properties"

Changelog

Check the github releases for the full changelog:

https://github.com/ago1024/WurmServerModLauncher/releases